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Employee Of The Month

Released (29/05/20)

This was my first team project that I had ever created and was early on in my education of games design at college. This game is a single player first person stealth comedy game in where the player has to steal all of their co-workers supplies.

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The Project:

This project was the first team project I had ever participated in and it was also my first big attempt at coding a game. I found the experience difficult and since I was new to coding the code was bad, however this game was an invaluable experience for me due to the difficulties and hurdles me and the team had to overcome. I felt myself in a leadership role for the first time due to a lack of direction and understanding and this was scary and yet fun it sparked my interest into guiding and programming both simultaneously.

During one of my modules at university I spent time testing, gathering data, improving and iterating on the project and trying to make the experience more fun and enjoyable for players.

Iterations and Changes video:

Appologies for the speed and cutting of the video the submission had to under 5 minutes and I was not able to include all the content I wanted to.

Data Collection Types:

Original Version (Before Iteration):

Improved version (After Changes):

Knockout Timer:

Detection Indicator:

'Butter fingers' Fix, Drop Timer & Item Respawn:

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